Patch Details

This page provides all the essential information you need about the latest 15 updates. Each patch is designed to enhance your experience, improve performance, and strengthen security.

🗃️Modified Files

  • 📁customize/client/

    • ALL FILES!

  • 📁frameworks/esx/

    • client.lua

  • 📁frameworks/qb/

    • client.lua

    • server.lua

  • 📁frameworks/qbox/

    • client.lua

    • server.lua

  • 📁inventories/qs-inventory/

    • server.lua

  • 📁targets/

    • qb-target.lua

  • 📁ui/

    • ALL FILES!

  • 📁utils/client/

    • game.lua

    • helpers.lua

    • points.lua

    • ui.lua

  • config.lua

  • fxmanifest.lua

🛠️Fixes / Changes

  • Progress bar & circle added - As our promised UI components are added, progress circle/bar make their way to introduction. See attached video.

  • Exports all UI functions - Allows all UI functions to be called via export. Will add docs for using wasabi_bridge UI in 3rd party scripts shortly after this update.

  • Config.DefaultColor added - This will be the color present for scripts that haven’t updated to take the color parameter for progress bars/circles as well as if you set the Config.UIColor to false in selected script, will use this defined color as default.

  • Corrected remove target functions (QB) - Corrected issue with removing zone in newer scripts/updates for qb-target.

  • QBox added independently - The Qbox framework has been added to the bridge separately from QB for the new compatibility differences.

  • wsb.showNotification moved - Removed from each framework’s client file and placed within customize/client/notifications.lua

  • Corrects issue removing points - When scripts restart/stop, an error would occur at times.

  • Quasar inventory metadata fixes - A mistake in a call to an export caused issues for quasar inventory users when using the latest car lock update. This has been resolved.

📝Additional Notes

  • Customize color of progress bar using Config.DefaultColor. Will use script specific config soon. If desired to have scripts use bridge default color, can set the default UI color in scripts like ambulance/police/carlock/etc to false if desired.

  • Will start rolling out updates for scripts not using built-in UI in the coming days.

  • Next update will include a built-in skill check.

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