Patch Details
This page provides all the essential information you need about the latest 15 updates. Each patch is designed to enhance your experience, improve performance, and strengthen security.
🗃️Modified Files
📁customize/client/
ALL FILES!
📁frameworks/esx/
client.lua
📁frameworks/qb/
client.lua
server.lua
📁frameworks/qbox/
client.lua
server.lua
📁inventories/qs-inventory/
server.lua
📁targets/
qb-target.lua
📁ui/
ALL FILES!
📁utils/client/
game.lua
helpers.lua
points.lua
ui.lua
config.lua
fxmanifest.lua
🛠️Fixes / Changes
Progress bar & circle added - As our promised UI components are added, progress circle/bar make their way to introduction. See attached video.
Exports all UI functions - Allows all UI functions to be called via export. Will add docs for using
wasabi_bridge
UI in 3rd party scripts shortly after this update.Config.DefaultColor added - This will be the color present for scripts that haven’t updated to take the color parameter for progress bars/circles as well as if you set the
Config.UIColor
tofalse
in selected script, will use this defined color as default.Corrected remove target functions (QB) - Corrected issue with removing zone in newer scripts/updates for qb-target.
QBox added independently - The Qbox framework has been added to the bridge separately from QB for the new compatibility differences.
wsb.showNotification moved - Removed from each framework’s client file and placed within
customize/client/notifications.lua
Corrects issue removing points - When scripts restart/stop, an error would occur at times.
Quasar inventory metadata fixes - A mistake in a call to an export caused issues for quasar inventory users when using the latest car lock update. This has been resolved.
📝Additional Notes
Customize color of progress bar using
Config.DefaultColor
. Will use script specific config soon. If desired to have scripts use bridge default color, can set the default UI color in scripts like ambulance/police/carlock/etc tofalse
if desired.Will start rolling out updates for scripts not using built-in UI in the coming days.
Next update will include a built-in skill check.
Last updated