This page provides all the essential information you need about the latest updates. Each patch is designed to enhance your experience, improve performance, and strengthen security.
🗂️ Modified Files
📁 client/
client.lua
fxmanifest.lua
🛠️ Fixes/Changes
Config.noKeysNeeded Patched A small mistake in logic was causing Config.noKeysNeeded not to operate properly. It’s now been patched.
📝 Additional Notes
Thank you for your reports so that this was brought to our attention.
🗂️ Modified Files
📁 client/
functions.lua
📁 configuration/
config.lua,
fxmanifest.lua
🛠️ Fixes/Changes
Config Typo: A minor error in config which caused issues with giving keys.
Error When Hot Wiring: An error that would occur when hot-wiring a second car in a row has been patched.
Notes:Although this update is minor, it is deemed fairly important for QOL.
🗂️ Modified Files
📁 client/
client.lua
functions.lua
📁 configuration/
config.lua,
strings.lua,
📁 server/
server.lua
updater.lua
fxmanifest.lua
🛠️ Fixes/Changes
Replaced Functions: Updated with functions already within bridge to enhance stability across scripts.
Removed Config Option: Removed the temperamental option for locking only parked vehicles to reduce confusion. Regular locking for all NPC cars remains available.
Patched Text UI Bug: Fixed an issue where the text UI for hot-wiring a vehicle would persist even after keys were granted and in possession.
Updated Required Bridge Version: Bumped required bridge version in updater.lua.
✨ Enhancements
Key Management Menu: Added functionality to manage, dispose of, and give keys through the ox_lib menu.
New Exports:
GiveKeyMenu (Client): See docs for details.
GetAllKeys (Client & Server): See docs for details.
ManageKeysMenu (Client): See docs for details.
Various Small Improvements: Additional strings, and various small code improvements made.
This update is a minor version bump that addresses useable lock picks not being usable and a small config addition.
🗂 Modified Files:
📁 configuration/
config.lua
📁 server/
server.lua
fxmanifest.lua
🛠️ Fixes/Changes:
Patched issue where useable lock picks were not usable.
⭐️ New Features:
Added configuration option Config.lockParkedNPCVehicles that can be used to lock all parked spawned NPC vehicles(Rather than locking them all with option Config.LockNPCVehicles).
Please download the latest copy from keymaster. If you don't wish to swap out the entire resource; here are quick-update instructions under this message.
📝Manual Update Instructions
Navigate to wasabi_carlock/server
Replace the server.lua with the new one from keymaster
🗃️Modified Files
📁server/
server.lua
🗒️Patch Notes
Patched issue with server-side exports not operating properly.
If you experience receiving keys to blank/nil/null/" ", please follow update instructions or install fresh download from keymaster
Thank you for both your patience, and those who made accurate reports regarding the issue. If any issues persist please don't hesitate to reach out within proper communication channels!
📝Major Changes:
Updated to reflect the "Hotwire/Search" function people knew and loved from previous versions
Removed toggle-engine (Temporarily, can easily find snippet for this anywhere if desired)
Few bug fixes
🗃️Many files modified/edited in this release version so assume a fresh install to update
⚒️Files Modified
client/
client.lua
fxmanifest.lua
📝Changes
Issue with first car to spawn on load-in not giving keys patched!