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wasabi_gps

An advanced, high-performance player blip and GPS tracking system

Built to effortlessly handle hundreds, even thousands of players with real-time updates and minimal performance impact. Featuring advanced spatial partitioning, per-job visibility control, customizable blips, item-based GPS logic, and seamless support for ESX, QBCore, and more, this system redefines live tracking for dispatch, law enforcement, and more.

Features​


  • Optimized Performance – Spatial partitioning system with distance-based updates and latency-aware networking for exceptional performance even on large servers.
  • Real-Time GPS Tracking – Live position updates with smart entity and coordinate blips that automatically switch based on player proximity.
  • Multi-Job Support – Track unlimited jobs simultaneously with configurable subscriptions. Decide which jobs can see each other’s blips.
  • Customizable Blips – Per-job blip settings including color, scale, sprites, and category. Context-aware vehicle icons for cars, helicopters, boats, and motorcycles.
  • Item-Based GPS – Optional GPS item requirement with toggle functionality. Players can enable or disable tracking with configurable items per job.
  • Export API – Exports for job registration and management system for seamless integration with other scripts.
  • Cross Framework Compatible – Works with ESX, QBCore, Qbox, and others. Fully integrated with duty status and job change events.
  • Smart Updates – Configurable update intervals with separate near/far player updates. Only transmits data when players move significantly.
  • Global Visibility Jobs – Configure special jobs like admin or dispatcher to see all tracked players regardless of distance or subscription.
  • And Much More! – Full locale support, automatic sync, heading indicators, and continuous updates with new features.