Station Setup
Create and maintain database-backed police stations for Wasabi Police Job V2 (wasabi_police_v2).
Open the station panel
Users in a configured adminGroups group can run:
/stationpanel
The command name can be changed with stationPanelCommand in config/shared/config.lua.
Recommended setup order
- Set the station name and center.
- Assign the police jobs that can use the station.
- Add duty and cloakroom points.
- Add personal lockers, armories, and evidence lockers.
- Add boss-menu and CCTV-terminal points where required.
- Configure car, helicopter, and boat garage interactions and spawn points.
- Add elevator floors for multi-level stations.
- Save and test every interaction with the intended job, grade, and duty state.
Supported station locations
| Location | Purpose |
|---|---|
center | Station center and primary location data. |
clockIns | Duty toggle points. |
cloakrooms | Uniform and clothing access. |
personalLockers | Player-owned station storage. |
bossMenus | Framework boss-management access. |
armories | Grade-aware equipment access. |
evidenceLockers | Shared evidence storage. |
cctvTerminals | CCTV viewing access. |
carGarages | Ground-vehicle interaction and spawn points. |
heliGarages | Helicopter interaction and spawn points. |
boatGarages | Boat interaction and spawn points. |
elevators | Named floors with interaction and teleport coordinates. |
Job restrictions
Stations accept either a job array or a job-to-minimum-grade map.
-- All grades
{ 'police', 'sheriff' }
-- Per-job minimum grades
{ police = 0, sheriff = 2 }
Jail locations
Jails are managed separately through:
/jailpanel
Configure spawn points, the release point, and an optional polygon zone. Built-in jail records are persistent when enabled in the server configuration.
info
Station and jail database tables are created automatically. Back up your database before removing production station or jail records.