Skip to main content

Station Setup

Create and maintain database-backed police stations for Wasabi Police Job V2 (wasabi_police_v2).


Open the station panel

Users in a configured adminGroups group can run:

/stationpanel

The command name can be changed with stationPanelCommand in config/shared/config.lua.

  1. Set the station name and center.
  2. Assign the police jobs that can use the station.
  3. Add duty and cloakroom points.
  4. Add personal lockers, armories, and evidence lockers.
  5. Add boss-menu and CCTV-terminal points where required.
  6. Configure car, helicopter, and boat garage interactions and spawn points.
  7. Add elevator floors for multi-level stations.
  8. Save and test every interaction with the intended job, grade, and duty state.

Supported station locations

LocationPurpose
centerStation center and primary location data.
clockInsDuty toggle points.
cloakroomsUniform and clothing access.
personalLockersPlayer-owned station storage.
bossMenusFramework boss-management access.
armoriesGrade-aware equipment access.
evidenceLockersShared evidence storage.
cctvTerminalsCCTV viewing access.
carGaragesGround-vehicle interaction and spawn points.
heliGaragesHelicopter interaction and spawn points.
boatGaragesBoat interaction and spawn points.
elevatorsNamed floors with interaction and teleport coordinates.

Job restrictions

Stations accept either a job array or a job-to-minimum-grade map.

-- All grades
{ 'police', 'sheriff' }

-- Per-job minimum grades
{ police = 0, sheriff = 2 }

Jail locations

Jails are managed separately through:

/jailpanel

Configure spawn points, the release point, and an optional polygon zone. Built-in jail records are persistent when enabled in the server configuration.

info

Station and jail database tables are created automatically. Back up your database before removing production station or jail records.